FreakZone Gameshttps://freakzonegames.com/
is completely free and independent, not for profit, made by Luke Tarlowe of Eyes In Everything . The Steam version was published by FreakZone Games. It is also available on Itch.i
UK Video Game Developer
Linux, Bitcoin: When Tech Projects Become "Too Popular..." Don't forget the goal.https://lukesmith.neocities.org/vids/too_popular
about creating a fully independent financial system, or I don’t know, just anything in that domain, are so few. They’re really a nearly extinct species, and if that species goes e
How bad are search results? Let's compare Google, Bing, Marginalia, Kagi, Mwmbl, and ChatGPThttp://danluu.com/seo-spam/
very difficult for an independent search engine to return results that I find better than Google's. Marginalia in 2016 would've been nothing more than a curiosity for me since Goo
SegaBase - Sega CDhttp://www.atani-software.net/segabase/SegaBase-SegaCD.html
University authored two independent studies which discounted this notion. "After playing [videogames], children don't necessarily feel angry, they feel aroused," he noted in
Sam's ongoing project to document Sega's entire classic videogame libarary
The web site of Vashttps://vas.neocities.org/
It sported strong, independent gynoid protagonists who don’t need no clients, timeline fuckery, face-heel turns, heel-face turns, and a surprising lack of underage sex bo— I mean,
The web site of Vas
Wizardry 8 FAQ Pagehttp://www.tawmis.com/wizardry8faq/
date of release will be independent from international release, as was planned earlier. Is it possible, that the game will be released only in Russia or it just will be published
LadyHavoc's DarkPlaces Quake Modificationhttps://icculus.org/twilight/darkplaces/
their volume level independently (make weapon sounds louder/quieter compared to other sound types, etc). reduced memory usage (sounds are now resampled during mixing rather than a
HN: the good partshttp://danluu.com/hn-comments/
it much more like an independent startup than a normal big-company department. The Wave office was in Australia and had almost total autonomy. And finally, after 1.5 years of bein
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