wiby  
Settings



FreakZone Games

https://freakzonegames.com/

is completely free and independent, not for profit, made by Luke Tarlowe of Eyes In Everything . The Steam version was published by FreakZone Games. It is also available on Itch.i
UK Video Game Developer

Linux, Bitcoin: When Tech Projects Become "Too Popular..." Don't forget the goal.

https://lukesmith.neocities.org/vids/too_popular

about creating a fully independent financial system, or I don’t know, just anything in that domain, are so few. They’re really a nearly extinct species, and if that species goes e

How bad are search results? Let's compare Google, Bing, Marginalia, Kagi, Mwmbl, and ChatGPT

http://danluu.com/seo-spam/

very difficult for an independent search engine to return results that I find better than Google's. Marginalia in 2016 would've been nothing more than a curiosity for me since Goo

SegaBase - Sega CD

http://www.atani-software.net/segabase/SegaBase-SegaCD.html

University authored two independent studies which discounted this notion.  "After playing [videogames], children don't necessarily feel angry, they feel aroused," he noted in
Sam's ongoing project to document Sega's entire classic videogame libarary

The web site of Vas

https://vas.neocities.org/

It sported strong, independent gynoid protagonists who don’t need no clients, timeline fuckery, face-heel turns, heel-face turns, and a surprising lack of underage sex bo— I mean,
The web site of Vas

Wizardry 8 FAQ Page

http://www.tawmis.com/wizardry8faq/

date of release will be independent from international release, as was planned earlier. Is it possible, that the game will be released only in Russia or it just will be published

LadyHavoc's DarkPlaces Quake Modification

https://icculus.org/twilight/darkplaces/

their volume level independently (make weapon sounds louder/quieter compared to other sound types, etc). reduced memory usage (sounds are now resampled during mixing rather than a

HN: the good parts

http://danluu.com/hn-comments/

it much more like an independent startup than a normal big-company department. The Wave office was in Australia and had almost total autonomy. And finally, after 1.5 years of bein


Find more...