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The Early History Of Smalltalk

https://worrydream.com/EarlyHistoryOfSmalltalk/

interactive time-shared computers, graphics screens and pointing devices. Advanced computer languages were invented to simulate complex systems such as oil refineries and semi-int

Baudrillard Short Introduction

https://publish.uwo.ca/~dmann/baudrillard1.htm

away too long from our computers, our e-mail accounts, our cell phones. Now the real empire lays in tatters, the hyerreal map still quite intact. We have entered an era where thir

Information Systems and VRML Worlds

https://old.cescg.org/CESCG99/DHanuska/

information about computers, printers, faxes, modes and the other electronic devices in the company. This information system uses it's own data storage format and it was not possi

Resume for Donald Edward Hopkins

https://www.donhopkins.com/home/resume.html

][, C64, and BBC microcomputers. Designed some video games and animated sprite packages, and wrote utilities in 6502 assembly. Supported a co-worker writing educational software u

* arachnoid.com

https://arachnoid.com/

Telescope Learn how computers imitate nature. Unicode Character Search An easy-to-use Unicode character search page including emojis. 3D Printing for Builders How to print in dept
A site for people who think. Intellectual resources, programming, astronomy, science, mathematics, Java

An Interview with Ron Thornton

http://www.midwinter.com/lurk/making/thornton.html

Amiga 2000 computers with Video Toaster boards which were connected to an IBM computer that stored the images in five gigabytes of memory. Foundation Imaging's computational power

the Computer Graphics Museum

http://computergraphmuseum.free.fr/magi.htm

phone lines from the computers at MAGI in Elmsford, N.Y.,? came the easy reply. ?It?s my job or part of my job as computer image choreographer [C.I.C.].? ?Oh. And what is ?. ? ??
The computer graphics museum ,magi synthavision that created the movie tron from walt dysney pictures

The Gig Economy — Chadnet

https://wiki.chadnet.org/the-gig-economy

their ability to break computers in ways far beyond the reach of the layman. The three of us were united by a shared interest in a certain kind of esoteric book. In our modern age
The greatest website on the interwebz!

Dedoimedo - A Place to Learn a Lot About a Lot

https://www.dedoimedo.com/

a Lot ≡ Menu Computers Games World Art Books Cars Physics About Back to Top ★ Computers Linux Windows Virtualization Hardware Internet Media Office UNIX Various Game
Dedoimedo is a website dedicated to technology and software education, science, art, and (dark) humor. Its mission: to provide most detailed and accurate guides and articles you wi

Nintendo 64 Architecture | A Practical Analysis

https://www.copetti.org/writings/consoles/nintendo-64/

for Windows-based computers as well [41] . Furthermore, there were third-party tools such as custom cartridges housing a long ribbon cable that connected to the workstation. These
An in-depth analysis that explains how this console works internally

Hypercosm and Web 3D

http://www.highprogrammer.com/alan/hypercosm/

II. Since those days, computers have become faster and more powerful, but they have also gotten more complex and difficult to use and especially to program. This has driven the co

The New York Times: Circuits - Game Theory Index

https://archive.nytimes.com/www.nytimes.com/library/tech/reference/indexgametheory.html

life on powerful modern computers through an emulator known as Mame. A few of the games might give Generation X'ers flashbacks. Subtleties of Governing a Virtual World ( Febr


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