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Z80 Assembly programming for the Amstrad CPC

https://www.chibiakumas.com/z80/AmstradCPC.php

consoles and 16 bit computers, so died out relatively quickly. CPC 464/664/6128 CPC+ / GX4000 Cpu 3.5mhz Z80 3.5mhz Z80 Ram 64k+ (576k max) 64k+ (576k max) Screen Ram 16k 16k Reso

The Giant List of Classic Game Programmers

https://dadgum.com/giantlist/

teams, including home computers (like the Atari 800 and Apple II), consoles (like the Atari 2600), and arcade coin-ops. It also includes early, non-8-bit, mainframe games. The def

The Giant List of Classic Game Programmers

https://dadgum.com/giantlist/index.html

teams, including home computers (like the Atari 800 and Apple II), consoles (like the Atari 2600), and arcade coin-ops. It also includes early, non-8-bit, mainframe games. The def

Learn Multiplatform Z80 Assembly Programming... With Vampires!... MultiPlatform Lessons

https://www.chibiakumas.com/z80/multiplatform.php

joystick devices of the computers into a common buffer... We can now use this hardware buffer, with our predefined keymap  to read in key input... and we'll also make a 're-d

gbZ80 Assembly programming for the Gameboy and Gameboy Color's

https://www.chibiakumas.com/z80/Gameboy.php

work like they do on computers like the CPC Graphics are not just 'bytes' in a memory address...  The screen is made up of a 'Tile Layer' and a 'Sprite Layer' To explain Tile

Learn Multi platform 68000 Assembly Programming... By Magic!

https://www.chibiakumas.com/68000/

on our processor, some computers use them for operating system calls... for example on the AtariST TRAP #13 is effectively a bios call, and depending on your hardware, you may nee

Learn Multi platform TMS9900 Assembly Programming... With Workspaces!

https://www.chibiakumas.com/tms9900/

64 kilobytes ... in computers 'Kilo' is 1024, because binary works in powers of 2, and 2^10 is 1024  64 kilobytes is the amount of memory a basic 8-bit system can access Numb

Fuzix: Because Small Is Beautiful

https://www.fuzix.org/

away from 8bit home computers. SBC 2G A banked memory design that draws heavily on Grant Searle's machine. SBC v2 Retrobrew SBC v2. Z80 base ECB bus card with simple banked memory
Because small is beautiful.

Learn IBM370 Assembly Programming... For Mainframe Madness!

https://www.chibiakumas.com/ibm370/

but once upon a time computers weren't so small! The IBM System 370 was the successor to the 360 and was a room sized computer. The IBM370 was released in 1970, and for it's age h


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