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Emulators Online - free Atari 8-bit, Atari ST, and Apple Macintosh emulation

http://www.emulators.com/

I have pioneered the development of some of the world's first Atari 8-bit, Atari ST, and Apple Macintosh emulators for MS-DOS and Windows PCs, published papers on emulation, contr

Resume for Donald Edward Hopkins

https://www.donhopkins.com/home/resume.html

mechanisms, software development kits; technical writing; documentation; white papers; tutorials; articles; technical evangelism; designing and writing clean, well commented exemp

CELF Embedded Linux Conference

https://www.embeddedlinuxconference.com/elc_2009/sessions.html

Kernel Features and Development Panelists: Jonathan Corbet, Matt Mackall, David Woodhouse Description: In this panel, features related to embedded Linux that have recently been ma

userland: a book about the command line for humans

https://p1k3.com/userland-book/

because, aside from web development, it’s what I use a computer for most. I want to shine a light on the humane potential of ideas that are usually understood as nerd trivia

Online BYTE Archive

https://halfhill.com/bytelink.html

based on research and development going back over 20 years. To put IA-64 into historical and technical perspective, BYTE interviewed CPU architects and engineers at competing comp

XKeyCaps

https://www.jwz.org/xkeycaps/

of xkeycaps since 1999, development on this program has stopped. That's it, the last version. Use it in good health. I'm no longer maintaining this program for several reasons: At

The Xinu Page

https://xinu.cs.purdue.edu/

About The Author Xinu Development Timeline 1979-80 1980-81 1981-82 1982-83 1983-85 1985-86 1985- 1986 1987 1989 1988-90 1990-91 1992 1990s 2008 2010-11 2011 2014 2015 Digital Equi

SegaBase - Sega Dreamcast

http://www.atani-software.net/segabase/index-segadchistory1.html

place, given its rushed development and absolute lack of software worthy of the hardware for which it was intended.  1995 saw the launch of the Sega Saturn, a console whose c
Sam's ongoing project to document Sega's entire classic videogame libarary

What made the PC, Mac, and Linux so great (or not)

http://toastytech.com/guis/macvspc.html

reduced the risk that development might go down some undesirable path. In practice, if a project is popular enough, a "fork" will quickly pop up and the undesirable version will d

http://symbos.de/facts.htm

http://symbos.de/facts.htm

I continued the development of SymbOS with much new motivation. After finishing most parts of the desktop-routines I stopped, as I wasn't sure, if the memory system of the CPC rea

SegaBase - Kamikaze Console: Saturn and the fall of Sega

http://www.atani-software.net/segabase/SegaBase-Saturn(Part1).html

no control over the development of its software base, and it is a wonder that the 3DO console managed to last as long as it did.  "Trying to be all things to all people doome
Sam's ongoing project to document Sega's entire classic videogame libarary


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