The Dockhttp://koshka.love/links.html
database of transcribed comics. Petr Zika's Garfield Archive - A bloat-free and easy to use method of quickly reading the Garfield comics. A script running on the webmaster's comp
A hand-curated website directory containing links to over 250 (largely Web 1.0
Superguy - New Exarchshttps://www.eyrie.org/~dvandom/SG/
Read other rec.arts.comics.creative stories HERE! MegaArc 1: A Season In Crimson Covering episodes #1-24, now spun off to its own page! The old gallery is also attached to this pa
Best Science Fiction of the Yearhttp://www.concatenation.org/stuff/best-science-fiction-of-the-year.html
. Based upon Marvel Comics most unconventional anti-hero, Deadpool tells the origin story of former Special Forces operative turned mercenary Wade Wilson, who after being subjecte
An archive listing over the years of SF2 Concatenation team members' choices as to the best SF works
ERBzine 0035: ERB Illustratorshttps://www.erbzine.com/mag0/0035.html
POWERS GINO D'ACHILLE COMICS HAL FOSTER 1929-37 REX MAXON 1929-47 BURNE HOGARTH 1937-50 WILLIAM JUHRE 1936-38 DAN BARRY 1947-49 JOHN LEHTI 1949 PAUL REINMAN 1949-50 NICK CARDY 195
When Wertham Comes A-Calling | Easily Distractedhttps://blogs.swarthmore.edu/burke/blog/2008/06/21/when-wertham-comes-a-calling/
and luridness of the comics. When I finished the chapter in which Hadju recounts Bill Gaines’ testimony in front of the Hendrickson committee, I was struck by the depressing
WANDERLING AND THE PIRATEShttps://the-wanderling.com/pirates.html
Soon appeared in True Comics, No. 58, March 1947 , of which my copy was either long gone or stashed away deep in a couple of trunks in my father's storage unit. A flyer himself, h
The Bugs Bunny Video Guide - The Looney Tunes Video Historyhttp://www.dohtem.com/bugs/history/history4.htm
like Looney Tunes, DC Comics, or Hanna-Barbera, where Warner Home Video's family entertainment group gets priority to release such properties to retail--a sort of right of first r
Project Horseshoe 2016 report section 4https://www.projecthorseshoe.com/reports/featured/ph16r4.htm
as books, movies, comics, etc. However, it is also interesting to think of games as intentional human processes; rule-based machines composed of living, breathing, growing people.
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