Reverse Design: Super Mario Worldhttp://thegamedesignforum.com/features/RD_SMW_1.html
compelling ways. Game designers at different studios all around the world saw Nintendo's breakthrough and started using composite design techniques immediately, and with great suc
Is Land a Big Deal? | Game of Renthttp://gameofrent.com/content/is-land-a-big-deal
podcasters, online game designers, investors, even government officials from around the world. Scott's blog has way more reach than I realized. This fills me with a sense of r
Land might have been a big deal in 1879, but does it matter today?
Grumpy Gamerhttp://grumpygamer.com/
with some other game designers at PAX that year and buried in a conversation someone said something to how they try and come up with wacky ideas for their new games. The next morn
Ron Gilbert's often incoherent and bitter ramblings about the Game Industry
The compositor is evil | Raph Levien’s bloghttps://raphlinus.github.io/ui/graphics/2020/09/13/compositor-is-evil.html
is quite limiting. So designers of most other systems of the time got creative - in particular, they augmented the CPU with a graphics processing engine. This engine did a fair am
First, I want to make it clear that I’m not accusing the compositor of true evil, which I define roughly as deliberately causing suffering. There’s unfortunately too much of th
Shaped by the 90s | Dannarchyhttps://dannarchy.com/en/0032/
others who weren’t true designers. Much of these change bled over into the culture at large. Internet use wasn’t the way it was later in the 2000s and certainly nothing like after
Everything
Order Of Magihttp://www.orderofmagi.com/Magi.html
Coordinated Abstracted Designers) = Ghost of Chesed. Paris, France. Designed and Coded MySpace.com. SubCommander 50 & Supreme Healer: Emily(Everything Managed Intelligently In
Those That Protect All, Those That Var The Illuminati, Those That Control All Beings; The Magi
John Seely Brown: Speakinghttps://www.johnseelybrown.com/speeches.html
Resilient Learners, Designers and Researchers for the 21st Century"-Champlain College Active Learning Conference, Montreal, Canada, June 4, 2012. "A New Culture of Learn
Stuart Cheshirehttps://stuartcheshire.org/
is intended to assist designers of both base protocols and extensions. Case studies are included. A companion document, RFC 4775 (BCP 125), discusses procedures relating to the ex
Link Pantryhttps://linkpantry.com/
mikaelwiehe.se Web designers maximiliankiepe.de davidliebermann.de janareddemann.de Webrings firechicken.club heaventree.xyz LowTech Directory The website of Robin Rendle, a desig
A Collection Of Links On Various Topics
space time playhttp://www.spacetimeplay.org/
meant for architects, designers and gamers, but for all those who take an interest in the culture of digital games and the spaces within and modeled after them. Let's play! ______
Bioshock Infinite: Play-throughhttps://www.fourmilab.ch/documents/games/bioshock_infinite/
what the game designers were trying to accomplish here other than irritate their customers. Once the player has accomplished something, why make them repeat it just because they m
Bioshock Infinite: Play-through
Stuff Michael Meeks is doinghttps://apple-tree.life/~michael/blog/2012/
/ version hints to help designers. Pleased to see that Zolnai Tamás' nice kill-sdf branch got merged: finally we are clean .po file users without some hideous OO specific n
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