Short video game reviewshttp://digdeeper.love/articles/shortgamereviews.xhtml
of how not to do game development . It begins with talking, talking and more talking that isn't interesting at all and could fit in three times less words. Oh, something came out
What computer games can and can't dohttps://jesperjuul.net/text/wcgcacd.html
learn from the game development community. Games exist in a formal/algorithmic domain, stories in a domain of interpretation, and this means that games resist the evocative themes
SegaBase - 32Xhttp://www.atani-software.net/segabase/SegaBase-32X.html
on third-party development of videogames, and potential users could rest assured that "the good stuff" would most likely be exclusive to them or make it to their console first.&nb
Sam's ongoing project to document Sega's entire classic videogame libarary
SegaBase - Sega Dreamcasthttp://www.atani-software.net/segabase/index-segadchistory1.html
place, given its rushed development and absolute lack of software worthy of the hardware for which it was intended. 1995 saw the launch of the Sega Saturn, a console whose c
Sam's ongoing project to document Sega's entire classic videogame libarary
SegaBase - Kamikaze Console: Saturn and the fall of Segahttp://www.atani-software.net/segabase/SegaBase-Saturn(Part2).html
new direction in game development Sga is taking, like those in NiGHTS and the rest of our fall lineup." NiGHTS mania was everywhere, and even NextGen magazine admitted that the ga
Sam's ongoing project to document Sega's entire classic videogame libarary
Ye Olde Blogroll - Because blogs are the soul of the webhttps://blogroll.org/
about software and web development, consultancy, teaching, and life as a human being. James A. Reeves Snapshots of melancholy gas stations. Dispatches from the archives. Reverbera
directoryhttps://toxxy.neocities.org/directory/
folklore.org - development of the original macintosh html cheatsheet learn morse code let's decentralize - decentralised alternatives maia arson crimew's site nathan's toasty tech
AI Factory Biogshttp://www.aifactory.co.uk/AIF_Us.htm#nigger
up both 3D and mobile development. His strong general interest in all gaming, and his depth of experience with video games, provides a valuable resource for driving our developmen
AI Factory was founded in March 2003, when it purchased the assets of Purple Software and took the best former and current engineers to form a new company. Collectively this group
VOGONShttp://www.vogons.org/
by FeedingDragon MT-32 Development (No unread posts) Developer's Forum for discussion of bugs, code, and other developmental aspects of the Munt Project . 52 topics 1650 posts Ne
OpenHandhelds wiz File Archive - Browse - Homehttps://dl.openhandhelds.org/cgi-bin/wiz.cgi
and scene demos. WIZ - Development 82 Files 754.85 MB Everything needed to develop. WIZ - Emulators 63 Files 138.70 MB Turn your WIZ into a different machi
Cool VRC Worldshttps://emymin.net/vr/worlds/
bout the process of development hell. What We Were. By Jack K. Tags: art hangout Harmony Haven By: Francois33800 Published: 25 December 2024 This is a place of prayer‚ spirituality
A large list of VRChat worlds I think are cool
/home/lettuce/public_html/open-source-art-tools.htmlhttps://ctrl-c.club/~lettuce/open-source-art-tools.html
decentralized software development model that encourages open collaboration. A main principle of open-source software development is peer production, with products such as source
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