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Short video game reviews

http://digdeeper.love/articles/shortgamereviews.xhtml

of how not to do game development . It begins with talking, talking and more talking that isn't interesting at all and could fit in three times less words. Oh, something came out

What computer games can and can't do

https://jesperjuul.net/text/wcgcacd.html

learn from the game development community. Games exist in a formal/algorithmic domain, stories in a domain of interpretation, and this means that games resist the evocative themes

SegaBase - 32X

http://www.atani-software.net/segabase/SegaBase-32X.html

on third-party development of videogames, and potential users could rest assured that "the good stuff" would most likely be exclusive to them or make it to their console first.&nb
Sam's ongoing project to document Sega's entire classic videogame libarary

SegaBase - Sega Dreamcast

http://www.atani-software.net/segabase/index-segadchistory1.html

place, given its rushed development and absolute lack of software worthy of the hardware for which it was intended.  1995 saw the launch of the Sega Saturn, a console whose c
Sam's ongoing project to document Sega's entire classic videogame libarary

SegaBase - Kamikaze Console: Saturn and the fall of Sega

http://www.atani-software.net/segabase/SegaBase-Saturn(Part2).html

new direction in game development Sga is taking, like those in NiGHTS and the rest of our fall lineup." NiGHTS mania was everywhere, and even NextGen magazine admitted that the ga
Sam's ongoing project to document Sega's entire classic videogame libarary

Ye Olde Blogroll - Because blogs are the soul of the web

https://blogroll.org/

about software and web development, consultancy, teaching, and life as a human being. James A. Reeves Snapshots of melancholy gas stations. Dispatches from the archives. Reverbera

directory

https://toxxy.neocities.org/directory/

folklore.org - development of the original macintosh html cheatsheet learn morse code let's decentralize - decentralised alternatives maia arson crimew's site nathan's toasty tech

AI Factory Biogs

http://www.aifactory.co.uk/AIF_Us.htm#nigger

up both 3D and mobile development. His strong general interest in all gaming, and his depth of experience with video games, provides a valuable resource for driving our developmen
AI Factory was founded in March 2003, when it purchased the assets of Purple Software and took the best former and current engineers to form a new company. Collectively this group

VOGONS

http://www.vogons.org/

by FeedingDragon MT-32 Development  (No unread posts) Developer's Forum for discussion of bugs, code, and other developmental aspects of the Munt Project . 52 topics 1650 posts Ne

OpenHandhelds wiz File Archive - Browse - Home

https://dl.openhandhelds.org/cgi-bin/wiz.cgi

and scene demos. WIZ - Development 82 Files  754.85 MB  Everything needed to develop. WIZ - Emulators 63 Files  138.70 MB  Turn your WIZ into a different machi

Cool VRC Worlds

https://emymin.net/vr/worlds/

bout the process of development hell. What We Were. By Jack K. Tags: art hangout Harmony Haven By: Francois33800 Published: 25 December 2024 This is a place of prayer‚ spirituality
A large list of VRChat worlds I think are cool

/home/lettuce/public_html/open-source-art-tools.html

https://ctrl-c.club/~lettuce/open-source-art-tools.html

decentralized software development model that encourages open collaboration. A main principle of open-source software development is peer production, with products such as source


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