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Kojima Hideo Game Scan Gallery: Snatcher, Policenauts, Zone of The Enders and Metal Gear 小島秀夫のゲームギャラリー

https://junkerhq.net/kojima.html

also the mecha design is by Yoji Shinkawa. The action, music, detail and graphics are the best of its kind, thanks to Directors Norikai Okamura and Shuyo Murata . But the main fea
Hideo Kojima's game scans and information: Snatcher, Policenauts, Zone of the Enders and Metal Gear Solid. Also contains promotional objects, Art books, soundtracks and trading ca

HK Interview

http://www.konaka.com/alice6/lain/hkint_e.html

original character designer), Junji Nakahara(a game director and CG worker in the animation series), and Yasuyuki Ueda(Pioneer LDC producer). I fixed a background of the game, and

http://longpoke.github.io/750602224faffeaf812ff2512e164e7ccefc5c8532868b5b6529b8f9e38327f9.html

http://longpoke.github.io/750602224faffeaf812ff2512e164e7ccefc5c8532868b5b6529b8f9e38327f9.html

leftover from early design of the game). Actually I had no idea WTF was going on the first time I sent it, and wasn't even sure if it was caused by me or something else, but now I

X3D Resources

https://www.web3d.org/x3d/content/examples/X3dResources.html

describes an example design & export session. Further notes and improvements on Blender export to X3D are provided by Kambi modifications to Blender X3D exporter is a free exp
Lists of numerous resources supporting both X3D Graphics and Virtual Reality Modeling Language (VRML).


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