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Deep Learning: Computer Vision with Fast / Deep / Recurrent Neural Nets Etc Yields Best Results on Many Benchmarks, and Wins Many Contests (Ju

https://people.idsia.ch/~juergen/vision.html

or GPUs (mini-supercomputers for video games, see picture in 2nd column) to speed up learning by a factor of up to 50. Our committees of networks improve the results even further.

The Aquarian Quantum Age

https://www.heartcom.org/AquarianQuantumAge.htm

emphasis 'BC': Before Computers),      - now transitioning to the 'Information Age' -     (4D emphasis: computer/Internet revolution), and enter

Space Nerds In Space - A Multi-player Starship Bridge Simulator

http://smcameron.github.io/space-nerds-in-space/

friends and their computers in a room with a projector or TV, and go forth and explore the galaxy. One computer runs the central server simulation of the game's universe. Each pla

Home Page - Metamath

https://us.metamath.org/

mathematics and computers, with references to other proof verifiers and automated theorem provers. The Metamath book is available in many forms: Metamath book in PDF format (free)

How To Become A Hacker

http://www.catb.org/%7Eesr/faqs/hacker-howto.html

first time-sharing minicomputers and the earliest ARPAnet experiments. The members of this culture originated the term ‘hacker’. Hackers built the Internet. Hackers made the Unix

https://ed-thelen.org/Sage-Talk.html

https://ed-thelen.org/Sage-Talk.html

and there were two computers in each SAGE center, and there were 22 SAGE centers around the country. So you can figure how many megawatts were going into SAGE, just out of the dom

The Gig Economy — Chadnet

https://wiki.chadnet.org/the-gig-economy

their ability to break computers in ways far beyond the reach of the layman. The three of us were united by a shared interest in a certain kind of esoteric book. In our modern age
The greatest website on the interwebz!

Paper for the President's Commission for a National Agenda for the 80s

http://papert.org/articles/president_paper.html

the modes of use of computers that are now creeping into the schools and certain very different modes that are already technologically feasible and will undoubtedly eventually be

Coming to America: The Story of Final Fantasy VII and how Squaresoft conquered the RPG market

http://xenon.stanford.edu/~geksiong/papers/sts145/Squaresoft%20and%20FF7.htm

animators and powerful computers this side of the Pacific.     Where are the fighters and mages? Gameplay design   “Just when you thought he was smart, he'd go

Peter Neumann's Home Page

https://www.csl.sri.com/users/neumann/

of the ACM Committee on Computers and Public Policy (CCPP), which I chaired since 1985 -- until it was disbanded in 2018 as part of a complete reorganization of ACM committees. (T

A Clockwork Orange | White Nationalism | Transhumanism, Posthumanism, Futurism, Prometheism, Cosmotheism, Eugenics

https://www.euvolution.com/nationalism/clockwork-orange.htm

ever able to produce computers like Hal that could learn from humans and think like humans, they would imitate our bureaucratic behaviors and mimic our petty jealousies, thereby e
Transhuman Cosmic Conscious Evolution is a huge website of articles about Transhumans, Posthumans, Futurists, Futurism, Transhumanism, Prometheism, Cosmotheism and Eugenics

Vitalism and Psychology

https://arcaneknowledge.org/science/vitapsych3.htm

If the information of computers is just a set of physical states, then this cannot suffice as an explanation of human knowledge, which is more than mere physical representations.


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