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There Is No “Best Game”

https://shadowm00n.neocities.org/vidya/no_best_game

linear trends in level design. Again, each game has its own distinct thing going, making a direct comparison difficult. In a more extreme case, could you reasonably be expected to

The QP7 Programming Page: Qbasic Tutorial

http://webarchive.me/geocities/SiliconValley/Bay/5707/qbasic.html

Manipulation Graphics Designing Applications Beyond QBasic Subject Index INTRODUCTION In the early days of programming, it was usually the scientific elite doing the programming a

Time Flies

https://timeflies.buzz/

piece of game design..." Metro " Time Flies is such an easy recommendation to just about anyone who plays games." 9/10 , Nintendo World Report "I'd recommend you buzz of
Available now for PlayStation 5, Nintendo Switch, Steam, Epic Games Store, and Mac App Store. A game by Michael Frei and Raphaël Munoz, produced by Playables.

Mossmouth

http://www.mossmouth.com/

a visual artist, game designer, and sometimes writer. In 2009, I started Mossmouth as a one-man studio to release Spelunky. My goal now is to collaborate with cool people and cont
My name is Derek Yu. Mossmouth is my personal studio where I can collaborate with cool people to make exciting, dense games full of surprises.

An Exploration in the Space of Mathematics Educations

http://papert.org/articles/AnExplorationintheSpaceofMathematicsEducations.html

spending time and money designing an ame with any intention other than implementation, the exploration of ME has a theoretical interest that transcends immediate applicability of

Grauw’s web spot

http://www.grauw.nl/

open FlashROM cartridge design for MSX based on the ASCII16 mapper, aimed at large cartridge games (up to 8 MB) and low production cost. ASCII-X flash tool Flash tool for ASCII-X

How You Read My Content – Manu

https://manuelmoreale.com/thoughts/how-you-read-my-content

14th On climbing and design 13th Housekeeping 12th Phil Gyford 9th The great list of all the blog platforms 8th A rant on ARC Search 7th Routines 5th The Mimo Diaries: Streams and
A week ago, after chatting with Kev about his own findings, I created a similar survey (which is still open if you want to answer it) to collect a …

The official Ken's Labyrinth page

http://www.advsys.net/ken/klab.htm

Silverman Level Design.........Ken & Andy Cotter Artwork..............Future Crew, Ken, and Andy Cotter Music................Ken "Voice of Sparky"....Mark Rein A long time ago (Ma

Halfdone Development

http://halfdone.com/

being said, I will redesign the site shortly with bandwith in mind. I do tend to think as if I and the rest of the world has 100mbit connections to the net. I think having the ser
Halfdone Development, because programs are never done.

Braid Code Cleanup (part 1)

http://number-none.com/blow/blog/programming/2016/07/16/braid_code_cleanup_1.html

frame rate, and we design for that, and we won’t ever run faster. (“60Hz should be enough for anyone”). I wrote a physics routine that was meant to run every 1/60sec, which I figu
I am still puzzling through the right way to think about some ideas in compression, so let’s take a break from that and talk about generally cleaning up the ...

The Definitive Guide to iOS/iPadOS emulation

http://blog.greggant.com/posts/2025/03/18/the-definitive-guide-to-ios-emulation.html

system (like RetroArch) designed to emulate a particular console. It is an application within an application. Emulator - software or hardware system that mimics the behavior of an

The Nascom Home Page

http://www.nascomhomepage.com/#TheNascomRepository/mon/oldnews.html

floppydisk interface , designed for the former dutch "Nascom Gebruikers Club" and build and distribute for the members. A group of members has written a DOS and CP/M 2.2 for this


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