wiby  
Settings



Good Deal Games - Classic Videogame ARTICLES

https://www.gooddealgames.com/Articles.html

to consumers. Some designers concentrate on educational games for consoles that are already present in the community while other companies concentrate on education right from the
THE Place for VIDEO GAME Hobbyists & Collectors! ONLINE ARCADE! Classic Game Crossword Puzzles, Humor, Chat, Articles, Interviews, Postcards, News, Polls, (+) MORE!

The Giant List of Classic Game Programmers

https://dadgum.com/giantlist/index.html

the works of video game designers and programmers for early, primarily 8-bit, systems. It focuses on platforms where most games were created by individuals or small teams, includi

Zero-Player Games

https://jesperjuul.net/text/zeroplayergames/

objects (designed by designers or players) that give players the ability to intentionally act towards reaching the goals of a game (e.g. Abt 1970, Costikyan 1994, Klabbers 2003, S

SPI Wargame Resources

http://spigames.net/

Stories from the Designers, Developers, and Playtesters of TSS/GBACW TSS/GBACW Tactics Discussions Some multi-person discussions of the rules for Terrible Swift Sword and Great Ba
Everything about SPI's Great Wargames!

sTwo - Shirowledge!

https://www.shirowledge.com/index_enu.html

MdN Macintosh designers Network Aug 1999 MdN 1,470 MAGAZINE02031-08 Comment 2000/06/05 KINEMA Junpo Kinema-Junposha 820 MAGAZINE20723-6/15 Interview 2001/07/30 The Sneaker August
Shirow Masamune - Fan Site

Time to upgrade your monitor @ tonsky.me

https://tonsky.me/blog/monitors/

explain why so many designers put font-weight: 300 as their default web page font . They are over-compensating for font emboldement of macOS! UPD2: Big Sur seems to have removed t
A non-comprehensive and opinionated guide to best monitor for programming

Loper OS » Engelbart's Violin

http://www.loper-os.org/?p=861

to way interaction designers think of computers systems today. In fact, Engelbart's belief in efficiency over ease-of-use places him in the fringe of computer interaction design t

The Command Line In 2004

https://garote.bdmonkeys.net/commandline/

It seemed that the designers of the Mac intended to sweep Command Line Interfaces into the dustbin of history. Though Apple and Microsoft still design their operating system as th

PlayStation Portable (PSP) Architecture | A Practical Analysis

https://www.copetti.org/writings/consoles/playstation-portable/

an opportunity for game designers to enhance the experience (especially in the first-person shooter genre). Introducing the Graphics Engine Now it’s time to talk about the compone
An in-depth analysis that explains how this console works internally

Order Of Magi

http://www.orderofmagi.com/

Coordinated Abstracted Designers) = Ghost of Chesed. Paris, France. Designed and Coded MySpace.com. SubCommander 50 & Supreme Healer: Emily(Everything Managed Intelligently In
Those That Protect All, Those That Var The Illuminati, Those That Control All Beings; The Magi

Window Manager Desktop Guide

https://pspodcasting.net/dan/blog/2025/wm_desktop.html

ought to be. Or so the designers of tiling window managers argue. It is often stated that tiling window managers are efficient , and that could be true, especially if the applicat

Kevin Boone: Why the fascination with retrocomputing?

https://kevinboone.me/retrocomputing.html

you could telephone the designers. As far as software was concerned, either you wrote it, or a colleague did. Even the most complicated program could be printed out in its entiret
Why do so many IT professionals like to tinker with vintage computers and software?


Find more...