Indie Game Jam 1http://indiegamejam.com/igj1/index.html
success! 17 game developers created 18 experimental and innovative games in 4 days! The IGJ1 Invitation From: Chris Hecker To: A Small Group of Game Developers Date: Thu, 09 Jan 2
How money and the profit motive destroy everythinghttp://digdeeper.love/articles/capitalismcancer.xhtml
wasn't a given, the developers didn't really have an opportunity to "fix" a game post-launch, and had to make sure it was actually finished on release - else it would simply be ig
SegaBase - Sega Dreamcasthttp://www.atani-software.net/segabase/index-segadchistory1.html
as the Saturn SDKs, so developers naturally gravitated towards what looked to be the more powerful, more long-term, more marketable console. As for the Saturn, Sony's SDK fo
Sam's ongoing project to document Sega's entire classic videogame libarary
Gary Kildallhttp://www.gaby.de/kildall.htm
of Tom Rolander and the developers, and was rarely seen elsewhere. In particular he was rarely seen with John Rowley. Personable, bright, enthusiastic, Rowley nevertheless struck
Gary Kildall and Collegial Entrepreneurship
X3D Resourceshttps://www.web3d.org/x3d/content/examples/X3dResources.html
| X3D Developers Guide | X3D‑Edit authoring tool | X3D Progress | X3D Scene Authoring Hints | X3D
Lists of numerous resources supporting both X3D Graphics and Virtual Reality Modeling Language (VRML).
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