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Indie Game Jam 1

http://indiegamejam.com/igj1/index.html

success! 17 game developers created 18 experimental and innovative games in 4 days! The IGJ1 Invitation From: Chris Hecker To: A Small Group of Game Developers Date: Thu, 09 Jan 2

How money and the profit motive destroy everything

http://digdeeper.love/articles/capitalismcancer.xhtml

wasn't a given, the developers didn't really have an opportunity to "fix" a game post-launch, and had to make sure it was actually finished on release - else it would simply be ig

SegaBase - Sega Dreamcast

http://www.atani-software.net/segabase/index-segadchistory1.html

as the Saturn SDKs, so developers naturally gravitated towards what looked to be the more powerful, more long-term, more marketable console.  As for the Saturn, Sony's SDK fo
Sam's ongoing project to document Sega's entire classic videogame libarary

Gary Kildall

http://www.gaby.de/kildall.htm

of Tom Rolander and the developers, and was rarely seen elsewhere. In particular he was rarely seen with John Rowley. Personable, bright, enthusiastic, Rowley nevertheless struck
Gary Kildall and Collegial Entrepreneurship

X3D Resources

https://www.web3d.org/x3d/content/examples/X3dResources.html

 | X3D Developers Guide  | X3D‑Edit  authoring tool | X3D Progress  | X3D Scene Authoring Hints  | X3D 
Lists of numerous resources supporting both X3D Graphics and Virtual Reality Modeling Language (VRML).


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