TI-83/84 Plus Flash Games - ticalc.orghttps://www.ticalc.org/pub/83plus/flash/games/date.html
(Seek and Destroy) is a real-time strategy game in development. There is only one difference between S.A.D. and other RTS games--you can only use one type of unit at a time, thoug
The Command Line In 2004https://garote.bdmonkeys.net/commandline/
used to call baseball games by reading the terse descriptions that trickled in over the telegraph wire and were printed out on a paper tape. He would sit there, all by himself in
Luke Smith Fanclub & Archivehttps://lukesmith.neocities.org/
media, porn, or video games; uses only free software; avoids PUFAs, soda, drugs; minimal hygiene products (no shampoo, deodorant, soap); practices Orthodox fasting; prefers natura
LukeSmith.xyz fanclub and archive – removed articles, lost videos, and community opinions. Explore content no longer on lukesmith.xyz.
Marathon's Story Forum - Message Indexhttp://forums.bungie.org/story/
6/26/16 1:42 a.m. Mac games history book author after Hamish Martin 6/23/16 6:55 p.m. 1 message Marathon speedrunning aperturegrillz 6/23/16 8:24 p.m. 35 messages -- Newest posted
Peter Gutmann's Home Pagehttps://www.cs.auckland.ac.nz/~pgut001/
NSA surveillance. From games consoles to smart phones, this talk looks at ten years of trying to secure things with crypto that ultimately failed, not through anyone bothering to
Bismarck-Classhttps://bismarck-class.dk/
experience, video games and simulations allow players to command the Bismarck or Tirpitz in virtual naval battles, providing insights into the strategic challenges and decisions f
John Gilmore's home pagehttp://www.toad.com/gnu/
"Sim" series of games), released for free to the children of the world under the GNU General Public License (v3) as "Micropolis" (its original code-name). I also helped the One La
Technological slaveryhttp://digdeeper.love/articles/technological_slavery.xhtml
the surroundings in AR real-time Yes, all the millennial PokéCucks who just a few years ago were running around catching their Slowpokes and Haunters were contributing to our curr
Online BYTE Archivehttps://halfhill.com/bytelink.html
with DoubleSpace raised real-time data compression to a new level of visibility. As controversy raged over its reliability, some concerned users retreated from the technology. But
Why It's So Difficult To Change People's Mindshttps://zerocontradictions.net/epistemology/difficult-to-change-minds
and other stupid games over who truly has the moral high ground. 7. Rational Ignorance And Appeals To Authority Most people cannot be bothered to read books and sometimes they can
Belief networks, selective attention and blind spots, echo chambers, censorship, identities, and genetic differences make it difficult to change people's minds.
Orphaned Computers & Game Systemshttps://orphanedgames.com/
Countermeasure Real-Time Reactions : More impulsive, informal writing than you'll find in the articles above and below. Elements of this Commodore 64 game set it apa
SegaBase - 32Xhttp://www.atani-software.net/segabase/SegaBase-32X.html
with home videogames (i.e. "Let's go play Nintendo"), and they were confident that their new system would eventually help them regain their market dominance. They had a virt
Sam's ongoing project to document Sega's entire classic videogame libarary
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