The unix programming environmenthttp://www.talisman.org/unix/burgess-guide.html
a standard across UNIX platforms. Because of this history, the X-window system works as a front end to the standard UNIX shell and interface, so to understand the user environment
Anachro-mputing bloghttp://www.hyakushiki.net/anachro.htm
Most of these sites or 'platforms' would not even exist if not for the Apartheid Internet. 2012~2014: The HTTPS distraction is rolled out. One purpose of this is to redefine what
BASE NECTARIS (USA) — All Things Nectaris, Military Madness & Earth Light (PC-Engine, DUO, TurboGrafx-16, Super Famicom, Gameboy, NEhttp://nectaris.tg-16.com/
appeared on numerous platforms. 1989's Military Madness (TurboGrafx-16), the North American title for Japan's Nectaris (PC-Engine). Map 26, ATTAYA, is particularly cruel: you imme
DusteDs home in cyberspacehttp://dusted.dk/
available for many platforms. SDL-Ball Likely still one of the best breakout games for Linux, also the first real game I made. Old Skool Gravity Game (OSGG) A difficult lander-lik
DusteDs personal website, geeky stuff found here.
"I Contribute to the Windows Kernel. We Are Slower Than Other Operating Systems. Here Is Why."http://blog.zorinaq.com/i-contribute-to-the-windows-kernel-we-are-slower-than-other-oper/
for users of all platforms because some people in Seattle had no clue what they were doing, over years and years, across many incarnations of the broken heap they're selling. On a
I was explaining on Hacker News why Windows fell behind Linux in terms of operating system kernel performance and innovation. And out of nowhere an anonymous...
The Giant List of Classic Game Programmershttps://dadgum.com/giantlist/
systems. It focuses on platforms where most games were created by individuals or small teams, including home computers (like the Atari 800 and Apple II), consoles (like the Atari
The Giant List of Classic Game Programmershttps://dadgum.com/giantlist/index.html
systems. It focuses on platforms where most games were created by individuals or small teams, including home computers (like the Atari 800 and Apple II), consoles (like the Atari
Game Zero's PC Gaming- OS Highlights and Historyhttps://www.gamezero.com/team-0/pc_games/op-sys.html
Both of these "new" OS platforms offer many new benefits, and new pitfalls for the typical gamer. Which one is better? I'm not going to tell you. Who cares? What really matters is
Online BYTE Archivehttps://halfhill.com/bytelink.html
but existing platforms are splintering into new platforms and subplatforms. The personal computer market is extending its reach from TV Internet terminals and $300 Windows PCs to
The Closeout Warriorhttps://closeoutwarrior.com/
inhabitants of the platforms while they try to do the same to you. The enemies are faster, more maneuverable, hit harder, and more numerous than you, so you definitely have your w
www.samcoupe.com - The SAM Coupe site from Quazar - Hardware, Software, Magazines and more for the SAM Coupe...https://www.samcoupe.com/
the SAM Coupe and other platforms and had my prototype Mayhem Accelerator set up in the back of my SAM speeding it up to 20MHz. As mentioned in the previous news update I was hold
Quazar - a SAM Coupe developer - New hardware, software and SAM Revival magazine for the SAM Coupe. Celebrating 32 years of supporting the SAM Coupe.
Tim's bloghttp://blog.thechases.com/
hood) ran on all the platforms I used (Linux at the time, now FreeBSD , and OpenBSD had metadata features that fit my requirements had a built-in web-server for viewing the site l
Random ponderings
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