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SegaBase - Older Systems

http://www.atani-software.net/segabase/SegaBase-OlderSystems.html

third-part SC-3000 peripherals, such as a lightpen and a speech synthesis unit, were Australian and New Zealand market exclusives. _______________________________ Sources Ainswort
Sam's ongoing project to document Sega's entire classic videogame libarary

Why I rewrote my Rust keyboard firmware in Zig: consistency, mastery, and fun

https://kevinlynagh.com/rust-zig/

device = unsafe { hw :: Peripherals :: steal () }; #[cfg(any(feature = "keytron" , feature = "keytron-dk" ))] let u = { let p0 = device . P0 . in_ . read (). b

Nintendo 64 Architecture | A Practical Analysis

https://www.copetti.org/writings/consoles/nintendo-64/

to develop their own peripherals, and some of the resulting products became a concern for piracy. I guess the most notable case was the Doctor v64 , a device resembling the Disk D
An in-depth analysis that explains how this console works internally

ThinkPad 560 - MCbx

http://oldcomputer.info/portables/tp560/

EDO SIMMs, Additional peripherals:  External floppy disk drive I think my charger will charge these cells. Well, this thing just boots to its OS. It's a ThinkPad, with GUI-dr

SegaBase - Genesis & MegaDrive

http://www.atani-software.net/segabase/SegaBase-Genesis.html

consoles, a number of peripherals were planned for use with the new system.  The half-moon shaped controllers that are taken for granted nowadays were the first to be done.&n
Sam's ongoing project to document Sega's entire classic videogame libarary

The Eternal Mainframe

http://www.winestockwebdesign.com/Essays/Eternal_Mainframe.html

taking place, not in peripherals of a computing platform, but in the most basic kinds of “computing platform.” And this pattern is being driven as much by the desire f
The urge to replace the mainframe has reinvented the mainframe and its problems.

Hewlett-Packard 9100 Programmable Calculator

http://www.decodesystems.com/hp9100.html

9100A/B calculators, peripherals, manuals and associated documentation. If you have anything related to these HP calculators, please drop me a line! DIFFERENCES BETWEEN A AND B MO

Wii U Architecture | A Practical Analysis

https://www.copetti.org/writings/consoles/wiiu/

the caches after peripherals DMA to main RAM. Moreover, two existing PowerPC instructions made for multi-processing environments, lwarx (Load Word and Reserve Indexed) and stwcx (
An in-depth analysis that explains how this console works internally

Retrocomputing with Clash

http://unsafeperform.io/retroclash/

library to emulate peripherals like monitors which enables you to fully interact with the computers and games that you'll be building without having to go through the sometimes lo
Haskell for FPGA Hardware Design: Use abstractions like monads and lenses to implement 1970's retro-computing devices like arcade machines and home computers.

Continuous-integration testing for Intel graphics [LWN.net]

https://lwn.net/Articles/735468/

with a few minor peripherals like CPU cores stuck on the side.) Then you'd need to add gigabytes of dedicated VRAM to make it work as a discrete card. And in terms of performance
Two separate talks, at two different venues, give us a look into the kinds of testing that the [...]

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https://www.ricomputermuseum.org/

Blog Starting 2026 DEC Peripherals MTI Storage Servers DEC RW500 StorageWorks Optical Disk Jukebox DEC VAX 11/730 DEC VAX 11/750 DEC VAX 11/780 DEC VAX 6000-410 DEC VAX-6000-510 D
Visit: Tuesdays to Fridays Noon - 4PM; Saturdays 10 AM - 5 PM; Sundays Noon - 4 PM

Arcade@Home(tm) - MAME, N64 & PSX Emulators - Final Burn v0.008 Released

https://www.arcadeathome.com/

can "create their own peripherals, and connect via USB or Bluetooth." The Kickstarter remains active for another 29 days, and Ouya hopes to have the console in supporters' hands b
MAME, N64 & PSX Emulators - Final Burn v0.008 Released


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