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Phil Masters' SF Page

http://www.philmasters.org.uk/SF/

my work on roleplaying games material. This site also a page of assorted Steampunk bits and pieces that I assembled at one point. Also, I regard my enthusiasm for SF as closely li
Phil Masters' Science Fiction Page

Boredmob.com - An indie gaming parlor!

http://boredmob.com/

exit. Tablet Ready All games and media on boredmob.com are copyrighted/trademarked by their respective owners or authors - Boredmob.com ? 2016 -
Featuring the best flash games and fun pics for your hours of boredom. Arcade - Action - Sports - War - Puzzle - Simulation - Weird

http://archive.shikadi.net/sites/zapado.shikadi.net/kimprov1.html

http://archive.shikadi.net/sites/zapado.shikadi.net/kimprov1.html

mocking of terrible fangames or just because 24 hours a rush-job doth make. I love the AAAAAAAAAA references and the "Nothing" button! Just the one level compared to Tulip's two (

TI-99 Extended BASIC

http://mainbyte.com/ti99/software/s_carts/ext_basic.html

next issue. Although games aficionados and educators have every right to be overjoyed with the new sprites capability, TI-99/4 users who are more interested in business, scientifi

2044

https://2044.neocities.org/

styles, but making games is hard! I also like cats a lot. Can you tell? I'm interested in many things. I wanted to be a graphic designer, illustrator, 2D animator, UX/UI designer,

Erich's Place

https://erich-friedman.github.io/home/

main passion is playing games, such as Chess , Go , Backgammon , Bridge , Poker , and Mah Jongg . I co-wrote a computer game called Goldpusher . I also spend time trying to prove

The Giant List of Classic Game Programmers

https://dadgum.com/giantlist/index.html

on platforms where most games were created by individuals or small teams, including home computers (like the Atari 800 and Apple II), consoles (like the Atari 2600), and arcade co

AY-3-8910, AY-3-8912, YM2149 Homepage

http://bulba.untergrund.net/progr_e.htm

you. Two demos and two games are available below as examples of YM-Engine usage. Martin Andersson has adapted YMEngine for SDL, buildable for Linux and other platforms, also avail

ChrisWere.Wales

https://chriswere.wales/

to Vim! 📜 (Not yet) 50 games that have influenced me 📜 How to use an emoji as your website's favicon 📜 Ellie Chowns takes on Starmer, new Green leader under fire 📜 How to get RSS

amiga68k.de

http://www.amiga68k.de/

Willkommen auf Amiga68k.de Games and more! Mit AmigaOS erstellt und in HTML3 codiert. Eine Fanseite kompatibel für alle Amiga-Browser. Also, mach es dir gemütlich und sc

H

http://www.hexenmagetower.com/hzone.htm

if you are running your games through a modern sourceport - then there is just no way. W ell, except one. To extract the WAD-files through a really abnormal way in DOS and then us

MIIDIIfreak.Onliine

https://midifreak.online/

of images, websites, games, any visual reference you want. i can use specific soundfonts if wanted, samples if you want as well, though i prefer to have at least a bit of artistic
Welcome to my website! This is the home world of MIDIfreak and its residents.


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