Learn Multi platform 6502 Assembly Programming... For Monsters! Platform Specific Serieshttps://www.chibiakumas.com/6502/platform.php
these tutorials In the Z80 tutorials we used registers HL for reading the joystick... on the 6502 we'll use Zeropage addresses defined as z_h and z_l... we'll use one bit per butt
65816 Assembly programming for the SNES and Super Famicomhttps://www.chibiakumas.com/6502/snes.php
a 16-bit pair like the Z80 it has a ZeroPage, but the ZeroPage is referred to as the DirectPage, as it can be at $00xx or $01xx... $01xx is also used as the Stack Most data
How to «open» microchip and what's inside? : ZeptoBarshttps://zeptobars.com/en/read/how-to-open-microchip-asic-what-inside
and what's inside? Z80, Multiclet, MSP430, PIC and more . Update: Wow, time flies, It's been 7 years! Just a quick update - since that time I started to decap chips in much smalle
Forewordhttps://6502.org/users/dieter/tinst/tinst_1.htm
just remember the "8085/Z80 versus 6502" holy wars in the past... besides that, the answer also depends on what the CPU will be used for : 8031 might be nice for building a small
http://ifarchive.org/if-archive/level9/info/Level9_Facts.txthttp://ifarchive.org/if-archive/level9/info/Level9_Facts.txt
even than plain Z80 assembler. It was developed around 1979, long before the first L9 game appeared, as the Colossal Cave port was intended to fit into 8 KB. A-code underwent a co
Z-Node 51http://www.znode51.de/
einstmals weltweiten Z80 orientierten CP/M Bulletin Boards, also das was man früher mal eine Mailbox nannte. Inzwischen gibt es nicht mehr viele und die Stunde der "BBS&
The Nascom Home Pagehttp://www.nascomhomepage.com/#TheNascomRepository/lang/mbasic/The
hacking together a z80 trace tool I managed to re-engineer the text compression routines in C (the text compression is based on Huffman variable bit-encoding) and I could list the
Projectshttps://661.org/proj/
that uses the Z180 (Z80-compatible) microprocessor that will run CP/M or a similar operating system. Arcade Games I've always been a fan of arcade video games from their beginnnin
Sebastian Mihai - Homehttp://sebastianmihai.com/
LCD Tetris) too loud z80hai - a Z80 disassembler (for Windows, written in C) Atari 2600 animated sprite example (in 6502 assembly language) Atari 2600 EPROM adaptor Warlock's Towe
joewing.nethttp://joewing.net/
programs I wrote in z80 assembly language while in high school, including the Ion shell and several games. The Q1 Computer A computer built almost entirely out of about 3000 discr
AS Index (Using as)https://sourceware.org/binutils/docs/as/AS-Index.html
command-line option, Z80 Z80 Options -D D -D , ignored on VAX VAX-Opts -d , VAX option VAX-Opts -eabi= command-line option, ARM ARM Options -EB command-line option, AArch64 AArch6
AS Index (Using as)
PDP Field Guidehttps://www.pdp-11.nl/fieldguide.html
000043 PC3XS-AA CTI Z80/CPM option 000043 PN: 50-15640 000043 Refs: EK-PC100-V2 000046 PC3XX-AA CTI Realtime Interface 000046 PN: 50-15538 000046 Refs: EB-25824-18 000051 DRC11-AA
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