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Burroughs Bibliophiles & Bulletin Introduction

http://www.BurroughsBibliophiles.com/bb/

newsletters and fan magazines began to proliferate in the late 1930s and early 1940s, most of them amateur publications mimeographed in purple and seeking to share enthusiasms for

SegaBase - Kamikaze Console: Saturn and the fall of Sega

http://www.atani-software.net/segabase/SegaBase-Saturn(Part1).html

to the videogame magazines of the day that the VDPs that Sega used for its hardware did not perform 3D processing in the same manner as everybody else's in the industry.  The
Sam's ongoing project to document Sega's entire classic videogame libarary

History of Interactive Fiction in French

http://www.hlabrande.fr/if/historyfrenchif/index_en.html

a great number of magazines about CPC464 gaming were started: the boom of the video game industry was definitely there. Its successor, the CPC6128, came out in 1985 and sold very

Being a kid making games in the early 2000s - Jay Tholen

https://jaytholen.net/teengamedev/

up the itch from TV, magazines (begging for PC Gamer and PC World mags at the supermarket was a thing i did a lot) and any middle-class acquaintances who'd let me spend the night
An autobiographical essay by Jay Tholen about being a youngster making games and posting them online!

Anime and Manga Terminology

http://www.koyagi.com/Terminology.html

Manga zasshi (manga magazines) 漫画雑誌: Magazines largely, or exclusively, devoted to publishing manga , either stand alone stories or serialized tales. Such magazines have a variety

the porous city - Lukas Bergstrom's weblog

https://theporouscity.com/

here labels / clubs / magazines but that's a much looser more porous sort of network than the very explicit networks in the first list. That network already existed, dance music w
Lukas Bergstrom's weblog


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