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The compositor is evil | Raph Levien’s blog

https://raphlinus.github.io/ui/graphics/2020/09/13/compositor-is-evil.html

engines Early home computers and video games had 8-bit CPUs and only a few kilobytes of RAM. Some computers, like the Apple II, allocated some of the RAM as a frame buffer and use
First, I want to make it clear that I’m not accusing the compositor of true evil, which I define roughly as deliberately causing suffering. There’s unfortunately too much of th

scottnesbitt.net

https://scottnesbitt.net/

Mind B C, Before Computers: On Information Technology from Writing to the Age of Digital Data To Reread Young Orson The Death of Expertise The Lost Art of Reading The Revenge of A

Blog @ tonsky.me

https://tonsky.me/

your monitor 6/17 Computers as I used to love them 6/15 Cleaning up form UI 3/31 Grumpy chronicles: The question of utils 2/21 Performance first 1/27 SwiftUI defaults considered h

The Nascom Home Page

http://www.nascomhomepage.com/#TheNascomRepository/lang/games/logichess.html

on and I bought more computers but didn't stop using my CP/M Nascom 2/Gemini hybrid system until I bought my first PC (around 1994). However thanks to CP/M emulators and vnascom I

Linux FAQ

https://www.linfo.org/faq_linux.html

Linux on as many computers as desired. Q: I have a book about Red Hat Linux 8 which contains the installation CDROMs. Would it be better to buy a new book for a more recent versio

SegaBase - Kamikaze Console: Saturn and the fall of Sega

http://www.atani-software.net/segabase/SegaBase-Saturn(Part1).html

with high-end personal computers and arcade videogames of the day.  To quote the words of GamePro magazine, "The dreams of the '80s will come true in the '90s as the technolo
Sam's ongoing project to document Sega's entire classic videogame libarary


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