Z80 Assembly programming for the Amstrad CPChttps://www.chibiakumas.com/z80/AmstradCPC.php
consoles and 16 bit computers, so died out relatively quickly. CPC 464/664/6128 CPC+ / GX4000 Cpu 3.5mhz Z80 3.5mhz Z80 Ram 64k+ (576k max) 64k+ (576k max) Screen Ram 16k 16k Reso
Maki-chan Graphics formathttps://mooncore.eu/bunny/txt/makichan.htm
in the various computers used back then. For example, the PC-88 and earliest PC-98 models only had screen modes with up to 8 simultaneous colors. The later MSX2+ could display tho
Maki-chan Graphics format specification (.MKI .MAG .MAX)
Synchronet BBS Listhttp://www.synchro.net/sbbslist.html
Amstrad BBS Amstrad Computers BBS Dedicated Amstrad BBS for CPC, PPC, PCW and all Amstrad computers through the ages. Enthusiasts, 8bit fans, gamers and Amstrad PC lovers all welc
The Ultimate MSX FAQ - Mainhttp://www.faq.msxnet.org/
of special MSX1 computers 1.4 Software 1.5 Companies which produced MSX1 computers 2 MSX2 system (1985) 2.1 MSX2 standard definition and remarks 2.2 Graphic capabilities 2.2.1 Wha
Everything one would ever like to know about the MSX computers
gbZ80 Assembly programming for the Gameboy and Gameboy Color'shttps://www.chibiakumas.com/z80/Gameboy.php
work like they do on computers like the CPC Graphics are not just 'bytes' in a memory address... The screen is made up of a 'Tile Layer' and a 'Sprite Layer' To explain Tile
Learn Multi platform 68000 Assembly Programming... By Magic!https://www.chibiakumas.com/68000/
on our processor, some computers use them for operating system calls... for example on the AtariST TRAP #13 is effectively a bios call, and depending on your hardware, you may nee
Getting started with Retro Assembly... Basic conceptshttps://www.chibiakumas.com/z80/basics.php
of Assembly and retro computers... This is for you! This episode will go over the concepts of computing, and what assembly assembly language is, and what it can do for you! What i
Learn Multi platform TMS9900 Assembly Programming... With Workspaces!https://www.chibiakumas.com/tms9900/
64 kilobytes ... in computers 'Kilo' is 1024, because binary works in powers of 2, and 2^10 is 1024 64 kilobytes is the amount of memory a basic 8-bit system can access Numb
6510 Assembly programming for the Commodore 64https://www.chibiakumas.com/6502/c64.php
one of the most popular computers of all time, although limited to just 64k, it rivalled its competitors with hardware sprites and scrolling, its 6510 CPU is a 6502 with built in
Learn IBM370 Assembly Programming... For Mainframe Madness!https://www.chibiakumas.com/ibm370/
but once upon a time computers weren't so small! The IBM System 370 was the successor to the 360 and was a room sized computer. The IBM370 was released in 1970, and for it's age h
Home Page of Marat Fayzullinhttp://fms.komkon.org/
and MSX2+ 8-bit home computers. fMSX is written in C and successfully ported to Amiga, Macintosh, PC (MSDOS and Windows versions), and other platforms by a dozen of different peop
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