6510 Assembly programming for the Commodore 64https://www.chibiakumas.com/6502/c64.php
one of the most popular computers of all time, although limited to just 64k, it rivalled its competitors with hardware sprites and scrolling, its 6510 CPU is a 6502 with built in
Obsolyte - Obsolete and Elyte!http://www.obsolyte.com/personal/inventory.html
pinnacle of the 8-bit computers -- it is in fact, 3 computers in one, being able to run in 128 Mode (with a choice of 40 or 80 columns), C=64 mode which gives enhanced compatibili
A website about the old workstations, focusing on unix systems. The only known archive of material.<
The Video Game Museumhttps://www.vgmuseum.com/
it across multiple computers and platforms of the era. The NES got Daiva Story 6 Imperial of Nirsartia . It's an action/shoot'em up with multiple very-obtuse-to-get endings, and n
Relive old memories here with everything from screenshots, endings, scans, ads and reviews.
Blizzard of Zeros: Mainhttp://blizzardofzeros.com/
for Commodore 64/128 computers to call a BBS (Bulletin Board System) SCREENSHOTS OF OLD WEB BROWSERS AND OPERATING SYSTEMS A list of old browsers tested with this website along wi
History of Microchess - Peter Jenningshttp://www.benlo.com/microchess/
program sold for home computers. After six months of development, the first copy was shipped on December 18, 1976. In preparation for the 2002 Vintage Computer Festival , I powere
The Early History of Microchess
Learn Multi platform 68000 Assembly Programming... By Magic!https://www.chibiakumas.com/68000/
on our processor, some computers use them for operating system calls... for example on the AtariST TRAP #13 is effectively a bios call, and depending on your hardware, you may nee
Learn Multi platform TMS9900 Assembly Programming... With Workspaces!https://www.chibiakumas.com/tms9900/
64 kilobytes ... in computers 'Kilo' is 1024, because binary works in powers of 2, and 2^10 is 1024 64 kilobytes is the amount of memory a basic 8-bit system can access Numb
SegaBase - Sega CDhttp://www.atani-software.net/segabase/SegaBase-SegaCD.html
part of their personal computers, and the public acceptance of a CD-ROM based videogame console was surprisingly easy. "I see CD-ROM for another four to six years," said Int
Sam's ongoing project to document Sega's entire classic videogame libarary
Online BYTE Archivehttps://halfhill.com/bytelink.html
the most crash-prone computers ever built is that reliability has never been a high priority — either for the industry or for users. [Cover story: April 1998] Why Mainframes
100R — weathering software winterhttp://100r.co/site/weathering_software_winter.html
software, you need slow computers, and we've tried to espouse this as much as we could. We spend our time sailing around, and doing experiments with resilience, that covers comput
PCs and clones - MCbxhttp://oldcomputer.info/pc/
(or almost compatible) computers and sold under different names. PC became popular in offices, homes and industrial systems. Its architecture oriented around ISA bus was expandabl
Learn IBM370 Assembly Programming... For Mainframe Madness!https://www.chibiakumas.com/ibm370/
but once upon a time computers weren't so small! The IBM System 370 was the successor to the 360 and was a room sized computer. The IBM370 was released in 1970, and for it's age h
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