Linux, Bitcoin: When Tech Projects Become "Too Popular..." Don't forget the goal.https://lukesmith.neocities.org/vids/too_popular
They like having free software, but they don’t really take it to its logical conclusion. They’re happy to be, you know, there’s that expression, “don’t let perfect be the enemy of
The Sortix Operating Systemhttp://sortix.org/
dual boots it on his computers, and runs it on all of the Sortix infrastructure including sortix.org and the irc.sortix.org chat network. Sortix is easy to deploy Sortix is easy t
School Will Never End: On Infantilization in Digital Environments - Amplifying Empowerment or Propagating Stupidity?http://sigwait.tk/~alex/doc/bunz%2Cmercedes__school-will-never-end/
Ever since personal computers had become mainstream, designers had tried to give them an air of being friendly and fun. Apple’s appeal to non-technical people was intentionally fo
C++ Applicationshttps://www.stroustrup.com/applications.html
both Mac OS and Windows computers. Mentor Graphics : Since the 1980s Mentor Graphics has built most of its applications using C++, including: Calibre: software for IC physical ver
Doom as an Interface for Process Managementhttps://www.cs.unm.edu/~dlchao/flake/doom/chi/chi.html
our relationship with computers. The application relies on a computer game vernacular rather than the simulations of physical reality found in typical navigable virtual environmen
Doom as an Interface for Process Management
Collin Bartlamhttps://collin.bartlam.me/
with the world of computers from a very young age. In my earliest years I spent a lot of my time browsing the web and playing numerous online games. At 10 years old with help of a
A collection of projects and works by Collin Bartlam
Archivehttps://jxself.org/archive.shtml
digital age, our computers have become central to so many aspect of our lives. Yet, how much control do we have over the software that powers these machines? Proprietary software
Ian! D. Allen - Personal Home Pagehttp://www.idallen.com/
language in relation to computers. This is the implementation of the "cave man" interface: you point, and you grunt. And if we reduce the interaction between human beings and comp
brandonw.nethttps://brandonw.net/
alculators | computers | remotes | consoles | stuff | me setting the record straight Wednesday, March 19th, 2014 1:35PM
userland: a book about the command line for humanshttps://p1k3.com/userland-book/
but in the meanwhile computers have become relatively cheap and free software is abundant. If you’re reading this on the web, you can probably get access to a shell. Some op
www.mycpu.eu The MyCPU - Project by Dennis Kuschelhttp://mynor.org/mycpu/index1.htm
and COSMAC VIP computers in 1977. The original interpreter is small (less than 512 bytes), uses simple instructions and is easy to program. The early games like Pong, Brix and Tan
Homepage of Dennis Kuschel. This website describes the MyCPU-Project. The MyCPU is a computer that is completely built with TTL circuits (simple and
Orbit Interactionhttps://orbitnet.com/
Home Office and Kitchen Computers http://www.orbitnet.com/Apple Apple / Disney Epcot Project Portfolio - Page 1 Apple / Disney Epcot Project Portfolio - Page 2 Apple / Disney Epco
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