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FRAPS show fps, record video game movies, screen capture software

https://fraps.com/

that can be used with games using DirectX or OpenGL graphic technology.  In its current form Fraps performs many tasks and can best be described as: Benchmarking Softwar
Fraps can show your frame rate in games! Fraps performs video capture, screen capture and can benchmark your fps! Supports both DirectX capture and OpenGL capture!

The Closeout Warrior

https://closeoutwarrior.com/

several Virtual Arcade games on it plus a ton of old Namco arcade games, and I had been wanting Pac-Man CE for a while now, which is $10 on its own, it seemed like a no-brainer to

Home - mupen64plus

http://mupen64plus.org/

accurately playing many games. Included are four MIPS R4300 CPU emulators, with dynamic recompilers for 32-bit x86 and 64-bit amd64 systems, and necessary plugins for audio, graph
N64 emulator and plugins for Linux, Mac OSX, FreeBSD, and Windows

Stuff Michael Meeks is doing

https://apple-tree.life/~michael/blog/2001/

Sit down dinner, some games, bed. 2001-12-21: Friday Up early, said goodbye to Julia. Tried to install Ximian Gnome on top of the clean Red Hat 7.2, acute dependency problems - in

Technology Usage

https://dukenukemis.cool/technology-usage/

VHS tapes and playing games/vintage software and VMs all offline. I hook this computer up to various types of monitors depending on what I'm doing. My favorite monitor to pair wit
A page dedicated to explaining how I use certain technologies as well as the internet.

Apple 1

http://www.willegal.net/appleii/apple1.htm

also involved in video games to some extent, at the time.  Can you comment on any existing designs that might have helped inspire the rather clever video system on the Apple

Flatpak Is Not the Future

https://ludocode.com/blog/flatpak-is-not-the-future

runtimes, so most games do actually share runtimes. Flatpak allows anyone to define their own runtimes. freedesktop.org publishes some Flatpak runtimes for common use, but these a

The Old Web ⇢ Devon.LoL 😆

https://devon.lol/blog/the-old-web/

of the Final Fantasy games of the era) rendering of the town. This image was an image map – a single image hooked up to a CGI script that, given a set of coordinates clicked by th

We Have to Ask

http://wehavetoask.com/page/5/

gears of war video games xbox We Have to Ask A new transmission has been received. https://wehavetoask.com/episodes/2018-06-12/ Should We Say Something? • Ep 183- A Guest June 12,

Duke Nukem Forever Museum

http://duke4ever.altervista.org/

PG-13-ish". - At Games Developers Conference, Paul Schuytema gives a talk explaining why it made sense to develop Prey on a proprietary engine and to develop Duke Nukem Forev

Homepage di Lucasdelirium

http://www.lucasdelirium.it/

storici Lucasfilm Games e LucasArts . Per quanto riguarda l'amato interprete ScummVM , miravo a sottolineare alcuni principi fondamentali per un'esperienza precisa e ottimale, cog
Lucasdelirium homepage news

The Brutalist Report

https://brutalist.report/

lusive games [16h] Democrats want to ban ICE from turning warehouses into detention centers [16h] Spirit is broken [16h] Anthropic’s Mythos breach was humiliating [16h] OpenAI says
The day's headlines delivered to you without bullshit.


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