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Being a kid making games in the early 2000s - Jay Tholen

https://jaytholen.net/teengamedev/

Being a kid making games in the early 2000s. or "how to replace your real friends with online acquaintances and never recover" an autobiographical essay by Jay Tholen, the lead de
An autobiographical essay by Jay Tholen about being a youngster making games and posting them online!

Recollection

http://www.atlantis-prophecy.org/recollection/?load=articles&id=mycomputerchronicles

beginning of arcade games, video game consoles and finally home computers. Video game consoles was never really my thing. I particularly didn't want an Atari 2600. Even at that ti

The Daily Click Timeline

https://www.create-games.com/timeline/1994.html

to creating computer games. 1990 - STOS was rewritten for the Amiga, and dubbed 'AMOS'. These languages became the foundation for creative community that spun across the globe, pr

Understanding Computer Sound

https://forgottencomputer.com/retro/sound/

into individual games, tunes or demos, but it didn't take long for developers to realize that the methods themselves could be codified and made available independently of the arti

Link Pantry

https://linkpantry.com/

# Multimedia # Online Games # peculiar # Personal Websites # Piracy # Publications # Search Engines # Tools # typography # Web Development # Web Directories # Blogroll Founded in
A Collection Of Links On Various Topics

The Parent Trap

http://papert.org/articles/parent_trap.html

about violence in video games? The industry has worked out a rating system. Worried about equity? Computers will be placed in every classroom and built into every TV set. But both

Kojima Hideo Game Scan Gallery: Snatcher, Policenauts, Zone of The Enders and Metal Gear 小島秀夫のゲームギャラリー

https://junkerhq.net/kojima.html

of the most impressive games ever. He has achieved this by making the games realistic through the inclusion of detail, deep character development, humor, voice acting and above al
Hideo Kojima's game scans and information: Snatcher, Policenauts, Zone of the Enders and Metal Gear Solid. Also contains promotional objects, Art books, soundtracks and trading ca

SegaBase - Kamikaze Console: Saturn and the fall of Sega

http://www.atani-software.net/segabase/SegaBase-Saturn(Part1).html

next generation of videogames, would now put itself through a self-destructive fall just as big and swift as its earlier meteoric rise to fame.      The unfort
Sam's ongoing project to document Sega's entire classic videogame libarary

HK Interview

http://www.konaka.com/alice6/lain/hkint_e.html

to program some easy games on the 8-bit micro-computer. I didn't have such a hobby because I was the liberal arts course. Although I didn't use computers for my jobs, I began to i

95.6.15- THE SACRED PO BOX

https://www.subgenius.com/stang/X0030_Stang__the_PO_Box.html

too long to play mind games. We know where each other stands. I'm DARING you to lower yourself to posting. ((If she does it... WHEW. But don't get your hopes up.)) Enough of that.

On Kissing the Cop in Chulip - Em Reed

https://emreed.net/chulipcop

in the US as a “GameStop exclusive” in early 2007. It was very late in the life cycle of the PS2, and the game did not look like most of the titles that were keeping i

Swami Vidyatmananda "The Making of a Devotee" Chapter 7

https://ramakrishna.de/vidyatmananda/Chapter7.php

play soccer and other games there. Bhutir-khal is just west of Ramakrishna's house and is shaded by the same old banyan tree which shaded Gadadhar. The Budhui-Moral is on the nort
Chapter 7 of the Autobiography of the late Swami Vidyatmananda (1913-2000), one of the first westerners to become a monk of the Ramakrishna-Order of Inda


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