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[documentation software, create manual]Frequently asked questions

http://www.paperkiller.com/create_a_manual_software/manual_help_file_guide_hypertext_software_00002f.htm

are universal on all computers?   Yes, Times New Roman, Arial and Courier New. If the user has MSOffice usually also Verdana and some others. If you want to use a fancy font

The compositor is evil | Raph Levien’s blog

https://raphlinus.github.io/ui/graphics/2020/09/13/compositor-is-evil.html

engines Early home computers and video games had 8-bit CPUs and only a few kilobytes of RAM. Some computers, like the Apple II, allocated some of the RAM as a frame buffer and use
First, I want to make it clear that I’m not accusing the compositor of true evil, which I define roughly as deliberately causing suffering. There’s unfortunately too much of th

The Nascom Home Page

http://www.nascomhomepage.com/#TheNascomRepository/pdf/Keys/pdf/Keys

on and I bought more computers but didn't stop using my CP/M Nascom 2/Gemini hybrid system until I bought my first PC (around 1994). However thanks to CP/M emulators and vnascom I

The Richfiles - Old News Page (#1)

http://richfiles.solarbotics.net/RichNews1.html

poor, poor Sunbird, my computers, and my other projects, and there will be images of the TI-85 custom case! I'm going to need to download the entire Model page off of geocities, a

The Nascom Home Page

http://www.nascomhomepage.com/#TheNascomRepository/mon/oldnews.html

on and I bought more computers but didn't stop using my CP/M Nascom 2/Gemini hybrid system until I bought my first PC (around 1994). However thanks to CP/M emulators and vnascom I

The Nascom Home Page

http://www.nascomhomepage.com/#TheNascomRepository/lang/lang/TB.txt

on and I bought more computers but didn't stop using my CP/M Nascom 2/Gemini hybrid system until I bought my first PC (around 1994). However thanks to CP/M emulators and vnascom I

Being a kid making games in the early 2000s - Jay Tholen

https://jaytholen.net/teengamedev/

was also bonkers about computers and the World Wide Web, though we couldn't afford a PC and i suspected we never would. didn't stop me from picking up the itch from TV, magazines
An autobiographical essay by Jay Tholen about being a youngster making games and posting them online!


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