wiby  
Settings



Games Studies 0101: Games telling Stories? by Jesper Juul

https://www.gamestudies.org/0101/juul-gts/

in the game have become simulations where the player can either win or fail. The same thing goes for the second batch of Star Wars games. Star Wars: Racer (Lucasarts 1999) feature
The first scholarly journal on computer games

A guide to playing games stoned - Ganker

https://ganker.com/a-guide-to-playing-games-stoned-5607/

opt for arcade over simulation if the choice is available. Your mind is probably going to make you think you’re kickass at whatever it is you’re playing anyway so there is no need
Have you ever left your game on pause for two hours because you went to get some pizza and never made it back? Have you even scratched your head and wondered...

Eaten By A Grue, the Interactive Fiction Podcast. Infocom games, text adventures, and interactive fiction -- The Infocom Podcast -- Monster Fe

https://monsterfeet.com/grue/

Voyaging: a computer simulation about a dystopian future in which a computer simulation finds out it is a computer simulation simulating dystopian futures. Show Notes play / downl
Eaten By A Grue podcast: Infocom games, text adventures, and internactive fiction, hosted by Kay Savetz and Carrington Vanston.

Index of Creative Computing articles

https://www.atarimagazines.com/creative/index/

7.0. Strategy games and simulations from SSI. An avalanche from Avalon Hill. And Coleco created Adam. Computers and cereal. Atari computers back on track. The party line. Reflecti

References

https://transparencynow.com/references.htm

and books: The Age of Simulation, Simulation & Postmodern Society, The Landscape of Fiction, Analyzing Media, Media Criticism, Image and Action and Deconstructing the News, am


Find more...