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Welcome to Floodgap Systems' WWW server

http://www.floodgap.com/

a diverse group of computers and peripherals of all kinds from the early 1970s to today, from simple early computers and training boards like the Commodore KIM-1 , to video game s

Floodgap - Software

http://www.floodgap.com/software/

DOS, Amiga and Atari computers. Includes linker utilities, documentation, and support for Rockwell CMOS and Western Digital '816 variants. GPL open source. HuePl: A Perl Utility f

Computer Closet Collection - Video Game Index

http://www.computercloset.org/gameindex.htm

Cartridge Based Gaming Computers     Arcade Games Special Feature:   Magnavox Odyssey, The World's First Home Video Game System! Special Feature:   Spotli

Thomas Tempelmann | Who Is Thomas Tempelmann?

http://www.tempel.org/AboutThomasTempelmann

At the time, Windows computers used the Joliet extension to record long file names on Data-CDs, whereas Apple's Mac OS did not support this extension, so that a Mac would show onl

Index: if-archive/games

http://ifarchive.org/indexes/if-archive/games/

on certain types of computers, including PC , Mac , or Amiga . Some games were entered into competitions , including IFComp or Spring Thing . You can also find the original source

Lewis Loflin Electronics Background Biography

https://www.bristolwatch.com/biolewis.htm

and single board computers such as the KIM-1, along with a bevy of strange classified military computers. A friend of mine at the time had one of the first Apple IIe computers tha
How a general interest in science led to an interest in electronics technology. This led to a career in electronics and technology.

SegaBase - Sega Dreamcast

http://www.atani-software.net/segabase/index-segadchistory1.html

Macintosh personal computers, whereas the SH-4 was a natural (and unproven) extention of technology with which Sega's tech teams was already familiar.  3Dfx's Voodoo2 was at
Sam's ongoing project to document Sega's entire classic videogame libarary

Linux Gazette Index

https://www.linuxdoc.org/LDP/LG/lg_index.html

Things We Do With Our Computers , by Mike "Iron" Orr Simple Package Management With Stow , by Allan Peda Why I wrote Install Kernel (ik) and How It Works , by Justin Piszcz Writin

Kermit Software Source Code Archive

https://www.kermitproject.org/archive.html

] [ ucsd ] [ umicrocomputers ] [ uniflex ] [ unisys ] [ unix ] [ victor ] [ END MATTER ] Welcome to what might be the biggest collection on earth of software source code for

Obsolyte - Obsolete and Elyte!

http://www.obsolyte.com/about.html

as Silicon Graphics computers or the infamous NeXT (who could resist an all-black computer - so stylish, they were often used as props in Music Videos), I was always feeling that
A website about the old workstations, focusing on unix systems. The only known archive of material.<

6502 Assembly programming for the Nintendo Entertainment System (NES) and Famicom

https://www.chibiakumas.com/6502/nesfamicom.php

work like they do on computers like the BBC Graphics are not just 'bytes' in a memory address...  The screen is made up of a 'Tile Layer' and a 'Sprite Layer' To explain Tile

Learn IBM370 Assembly Programming... For Mainframe Madness!

https://www.chibiakumas.com/ibm370/

but once upon a time computers weren't so small! The IBM System 370 was the successor to the 360 and was a room sized computer. The IBM370 was released in 1970, and for it's age h


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