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My First Deep Learning System 1991 / Deep Learning Timeline 1960-2013

https://people.idsia.ch/~juergen/firstdeeplearner.html

rule [68,69] in dynamic programming style [67] (compare simplified derivation using chain rule only [57b]). However, efficient error backpropagation (BP) in arbitrary, possibly sp

https://atariage.com/2600/faq/?SystemID=2600

https://atariage.com/2600/faq/?SystemID=2600

and Easter Eggs? What programming resources are available? Where can I get solutions to the Swordquest series? Is there a list of 2600 game programmers? Hardware (general) What ar

THE HISTORY OF COMPUTING

https://ei.cs.vt.edu/~history/

on Cryptography) ProgrammingLanguages Calculators Computer History Organizations andMuseums Computing at Institutions Archives and Collections Publications Networks and Internet O

How web bloat impacts users with slow devices

http://danluu.com/slow-device/

observed over time, as programming has become more prestigious and more lucrative, is that people have tended to come from wealthier backgrounds and have less exposure to people w

The official Ken's Labyrinth page

http://www.advsys.net/ken/klab.htm

LABFULL.ZIP) Credits Programming..........Ken Silverman Level Design.........Ken & Andy Cotter Artwork..............Future Crew, Ken, and Andy Cotter Music................Ken "Voi

PulkoMandy's home on the web

http://pulkomandy.tk/

me learn a lot about programming, about online collaboration, and probably also about life in general. A lot of my activities today are somewhere in between these two communities.


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